QUOTE (TheTacoMan @ May 22 2009, 08:14 PM)

only thing i am not too happy about is the only 1 medic thing.
Custom maps no, people who have played them a lot have an obvious advantage over people who just play stock maps. I would also say no egypt because that map is just terrible
One suggestion i would like to make, can we make it 6v6 instead of 5v5? TF2 is more suited to 6v6 IMO
Also arena, i would say no, it is a completely different game, and requires a completely different set of tactics.
Even if it's what the league does, I'd put a limit of at least 2 medics on - especially if it moves to a 6v6 as you suggest. I'm thinking what Drewfus says and no more than 3 of each class might be the best route to accomodate both sides. This isn't a decision. Just tossing up ideas.
Egypt I agree. No Egypt. It's almost impossible to offend against a good team and win on one of the maps. I do quite dislike this map too, and the general consensus among everyone whom I've played with on it or mentioned it to is the same - not everyone hates it, but it is rather flawed.
Will consider and converse with appropriate people re: 6v6.
Arena is just as different from the other game types as Payload is from CP. It is a really fun part of TF2 too. (I was playing arena_sawmill before. Epic map! As is the other new arena map). Unless lots and lots of people cry out against arena, I think we'll keep one arena round in there. After all, a good team is one that can adapt and change their tactics as required.