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> Respawn 12: Soviet Lanski De-Brief Thread!, for Comments, Criticism, etc!
Tank
post Jul 6 2009, 04:02 PM
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Hey guys! well V12 is now over! sad.gif

Since one of the main goals of the Respawn team is to continue to run fantastic events, feel free to post any comments, issues, critism, etc in this thread!

What would be awesome if you could firstly say which area you are adressing (power, network, food, comps, theming, other (or whatever), as that will make it easier for the respective admin's etc reply and also help us when we meet up to discuss things!

Please keep this thread orderly, no silly spam posts (which will be removed).

Thanks!

-Tank


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atticus
post Jul 7 2009, 06:59 AM
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Cooling: Have to agree with neon here - Vortex must have been sitting in a very different part of the hall to where I was if he's thanking you for not turning on the heating, because me and everyone sitting around me were pretty much freezing. I for one was certainly ready to sacrifice a significant degree of air quality for some heating in the morning.

Comps: My concern is that Respawn seems to be somewhat torn between running the TF2 comp as an event for casual players and a tournament with a serious ruleset like the other main comps, even though doing the latter doesn't really do anything to harm casual players' interests. This is somewhat frustrating because as far as I could tell CS:S and CoD4 enjoyed the same ruleset used in their respective competitive leagues, while looser class restrictions had us playing quite a radically different game from typical competitive TF2 with no real benefit apparant for it. Did casual teams feel like the game was significantly better because they were allowed to run two medics instead of one?

There were also some strange discrepencies and confusion in the scoring system, especially in the finals match. 5-CP push maps are generally played 30 minutes or first to 5 points, and finals matches are often played as a set of best of three games on different maps. Our first round involved that correct scoring system but playing the same map twice, and the finals were just played as one game with best of three points? lol

All I'm suggesting is that making that last step to fully match the ozfortress ruleset would make only positive impact to the gameplay and in return would open up the potential to bring in more decent teams. This is, in my opinion, a really important step for improving TF2 @ Respawn.

Aside from that, as the CoD4 players have mentioned for their own community, bigger prize money is always the big attraction for expansion. If the prizes are good, good players will want to come.

I don't want this post to be all suggestions/criticsm, because I had a really fun time at Respawn. I enjoyed all the comps I entered, and having those frequent fun comps was very cool. All the staff I talked to were friendly and clearly committed to running the best event they can, which is awesome. Thanks for your hard work guys.
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Posts in this topic
- Tank   Respawn 12: Soviet Lanski De-Brief Thread!   Jul 6 2009, 04:02 PM
- - Vortex Vandel   hall management and food. I've said it in the...   Jul 6 2009, 04:10 PM
- - dead_man   i just want moar bacon pancakes saying that, il...   Jul 6 2009, 07:14 PM
- - Redact   use cevo rules for tf2 otherwise was fun for me   Jul 6 2009, 07:43 PM
- - fletchdawg   pretty fun event only issue was the prize money w...   Jul 6 2009, 08:15 PM
|- - Redact   QUOTE (fletchdawg @ Jul 6 2009, 08:15 PM)...   Jul 6 2009, 08:24 PM
|- - Zardoz   QUOTE (fletchdawg @ Jul 6 2009, 08:15 PM)...   Jul 7 2009, 02:49 PM
- - neon   Power: Didn't notice any hiccups around my are...   Jul 6 2009, 08:22 PM
- - gyix   lan was great mic was put to better use and projec...   Jul 6 2009, 09:10 PM
- - Zantikk   Great LAN. Admins were very friendly And the drin...   Jul 6 2009, 11:03 PM
|- - dead_man   QUOTE (Zantikk @ Jul 6 2009, 11:03 PM) Al...   Jul 7 2009, 12:23 AM
- - Zantikk   QUOTE (dead_man @ Jul 7 2009, 12:23 AM) Q...   Jul 7 2009, 12:35 AM
- - fletchdawg   there will be a few more decent teams there next t...   Jul 7 2009, 12:50 AM
- - Dyno   18 cod4 teams, 3 of them were actually decent. i w...   Jul 7 2009, 01:02 AM
- - Redact   I don't know the least about budgeting or such...   Jul 7 2009, 11:39 AM
- - TheTacoMan   to all you people complaining about prize money: ...   Jul 7 2009, 01:38 PM
|- - oohms   QUOTE (TheTacoMan @ Jul 7 2009, 01:38 PM)...   Jul 7 2009, 02:00 PM
- - Redact   QUOTE (Redact @ Jul 7 2009, 11:39 AM) but...   Jul 7 2009, 03:13 PM
- - Ultimate_Sacrifice   Respawn is for the fun it has never been a massiv...   Jul 7 2009, 04:49 PM
- - fletchdawg   yeah i understand dude just compared what we norma...   Jul 9 2009, 02:19 AM
- - Rangers   Let me say, it was my first respawn and a great ex...   Jul 10 2009, 04:43 AM
- - dead_man   i can see where people are coming from in regards ...   Jul 10 2009, 08:00 AM
- - Patryn   meh... monies isn't important. fun is! Ra...   Jul 11 2009, 09:46 AM
|- - dead_man   QUOTE (Patryn @ Jul 11 2009, 09:46 AM) me...   Jul 11 2009, 01:18 PM
|- - Tank   QUOTE (Patryn @ Jul 11 2009, 09:46 AM) Ra...   Jul 12 2009, 10:16 AM
|- - R4N   QUOTE (Tank @ Jul 12 2009, 10:16 AM) QUOT...   Jul 12 2009, 06:49 PM
- - LolSauce   If there wasn't enough ports on the switch, my...   Jul 11 2009, 12:26 PM
- - Patryn   yeah... that's what I figured... too bad thoug...   Jul 12 2009, 09:10 AM
- - Harkonnen   just my $0.02. I was invited to v6 by a frie...   Jul 12 2009, 11:41 PM
|- - LolSauce   QUOTE (Harkonnen @ Jul 12 2009, 11:41 PM)...   Jul 13 2009, 06:14 PM
|- - Harkonnen   QUOTE (LolSauce @ Jul 13 2009, 06:14 PM) ...   Jul 13 2009, 08:12 PM
- - LolSauce   Yeah, I complete agree. I've always enjoyed ...   Jul 13 2009, 08:16 PM
- - MeaTM@n   I always thought the money was a little incentive ...   Jul 16 2009, 09:52 AM
- - Rei   Complaints: Proper TF2 rules and some sort of inte...   Jul 18 2009, 12:53 AM
- - SirSquidness   QUOTE (Rei @ Jul 18 2009, 12:53 AM) Compl...   Jul 18 2009, 12:42 PM


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