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> Flatout 2 Competition, Rules/Versions/Etc...
R4N
post Dec 30 2008, 06:35 PM
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Flatout 2 Competition Rules

Comp Runner: R4N


Version:
All participants must have flatout 2 updated to version 1.2 to participate in the competition

You can get this patch Here

Competition:
Game:

There are 2-3 rounds to the Respawn Flatout 2 Competition, depending on player numbers.

The first and second round is a points based elimination event across 4 maps.
3 Race
1 Derby

Race and derby tracks will vary for each competition and are decided at the event.

Servers are set to TOURNAMENT mode, and scores are automatically tallied for each server.

Depending on how many elimination servers run during the event, either the highest 2 scores, or the highest score will move on to the next round.

In the event that there are 4 servers or less the competition will have a single elimination round and a final. In the event that there are 5 servers or more, there will be 2 elimination rounds and a final.

The Final round is run in an identical manner to the elimination round, but with different maps.

The tracks for the final round will be decided at the event.

the winner of this final round wins the competition.

Banned Vehicles
All cars are enabled on all servers, but any players caught using the following cars will not have their score recorded for the race in question.
  • Flatmobile
  • Rocket


Servers/Gameplay
For anyone new to this competition, I call everyone to the admin desk about 20 minutes before the comp is to begin and sort everyone into groups of 8. 1 of these people will be hosting a game and is responsible for the group joining their game. I will chose the game hosts.

Version 1.2 supports kicking, and each game host will have a list of players who are supposed to be on their server, so anyone in the wrong server will be immediately kicked and the game may proceed without them.

In the case of a player not being ready within a reasonable amount of time will be kicked from the server and will recieve 0 points for that track. The player is able to join the lobby and participate in the remainder of the competition if they wish.

If a player crashes out due to a known bug or error, e.g. black screen of death etc..., or if there is a power/network outage, the map will be replayed.

If a player crashes out due to issues with their own machine, the game will proceed and the player will be able to rejoin the lobby and participate in the remainder of the competition if they wish.

Each server host is responsible of taking a screenshot of the scores on the completion of each race/derby run in round 1.

Any complaints or issues regarding this competition during the event can be made to me at the admin desk.

Competition rules are subject to change without notice.

If you have any other questions please PM me on these forums smile.gif

Enjoy the competition!!!


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Posts in this topic
- R4N   Flatout 2 Competition   Dec 30 2008, 06:35 PM
- - R4N   Rules updated. Added tournament mode, Banned Vehic...   Aug 10 2009, 10:20 PM
- - missingo   why is the rocket banned? why not ban the canyon a...   Sep 11 2009, 08:29 PM
|- - wolfmother   QUOTE (missingo @ Sep 11 2009, 08:29 PM) ...   Sep 14 2009, 10:27 AM
|- - Harkonnen   QUOTE (missingo @ Sep 11 2009, 08:29 PM) ...   Sep 14 2009, 05:33 PM
|- - dead_man   QUOTE (Harkonnen @ Sep 14 2009, 05:33 PM)...   Sep 14 2009, 07:36 PM
- - oohms   the rocket is way too easy   Sep 11 2009, 09:27 PM
- - dead_man   QUOTE (missingo @ Sep 11 2009, 08:29 PM) ...   Sep 12 2009, 07:24 AM
- - R4N   If i can dominate the first round with a rocket ca...   Sep 14 2009, 06:02 PM
- - GIARUS   do u now wat the tracks are like was it in the str...   Sep 17 2009, 01:21 AM
|- - dead_man   QUOTE (GIARUS @ Sep 17 2009, 01:21 AM) do...   Sep 17 2009, 10:09 AM
|- - GIARUS   QUOTE (dead_man @ Sep 17 2009, 10:09 AM) ...   Sep 17 2009, 12:00 PM
|- - Tank   QUOTE (GIARUS @ Sep 17 2009, 12:00 PM) QU...   Sep 17 2009, 12:14 PM
|- - GIARUS   QUOTE (Tank @ Sep 17 2009, 12:14 PM) QUOT...   Sep 17 2009, 12:29 PM
- - Tank   they are selected at random/on the day. If i reme...   Sep 17 2009, 10:08 AM
- - SirSquidness   * A wild challenger appears...   Sep 17 2009, 02:49 PM
|- - GIARUS   QUOTE (SirSquidness @ Sep 17 2009, 02:49 ...   Sep 17 2009, 03:30 PM
|- - 0mni   It's a joke...   Nov 24 2009, 01:43 PM
- - missingo   i shall be coming down to win my comp again ~ eve...   Nov 25 2009, 09:29 PM
- - GIARUS   Must compete in this comp this year keep missing o...   Dec 13 2009, 05:11 AM
- - LolSauce   I'll win the comp in a Lentus   Dec 14 2009, 08:14 PM
|- - Hoodlum   chilli ftw yo!   Dec 15 2009, 12:42 PM
- - oohms   to practice or not to practice....   Dec 15 2009, 09:37 PM
|- - Hoodlum   those who fail to plan, plan to fail oohms   Dec 16 2009, 09:08 AM
|- - GIARUS   QUOTE (oohms @ Dec 15 2009, 10:37 PM) to ...   Dec 17 2009, 01:56 AM
|- - Nucleus   QUOTE (oohms @ Dec 15 2009, 09:37 PM) to ...   Sep 13 2012, 12:22 PM
|- - That Commander   QUOTE (Nucleus @ Sep 13 2012, 12:22 PM) Q...   Sep 19 2012, 11:45 PM
- - SirSquidness   Looks like I'm going to have to fail oohms. O...   Dec 16 2009, 11:39 AM
|- - wolfmother   QUOTE (SirSquidness @ Dec 16 2009, 12:39 ...   Dec 17 2009, 11:50 PM
|- - GIARUS   QUOTE (wolfmother @ Dec 18 2009, 12:50 AM...   Dec 25 2009, 12:23 AM
- - R4N   BUMP! Modified rules.   May 1 2012, 03:25 PM


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