QUOTE (Jen @ Jan 11 2014, 05:16 PM)
The problem with using CS:S for GG is that patches have a bad habit of breaking the mod overlay.
Given CS:S doesn't see as many, I can't see it as a problem but I'll gladly talk to someone who used to administer the Monash:GG server and get their thoughts as its something they're an expert on.
But I do understand the recoil/bullet pattern.
I'm the opposite and would rather CS:GO be used for both 5v5 and GG. As long as it can be managed just as accurately. Figured I'd just throw in my opinion.
The recoil/spray pattern argument is a but of a dud imo because if you don't know it, take the time to learn it. It doesn't make the one you know better for competitive it just makes it something different that you now have to learn. Sounds like the Windows 7 vs Windows 8 argument all over again.