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> Open Transport Tycoon Deluxe
That Commander
post Sep 26 2011, 10:36 AM
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The difficulty with this game is that it requires many hours of play to really get into it. For this reason, playing it at the LAN is especially difficult.

I ran a server at home, it was a bit slow but I can set it back up again if anyone is interested.
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Jen
post Sep 26 2011, 02:59 PM
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I'm more than happy to host a server on my server in Sydney if you'd like?


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Jen

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That Commander
post Sep 27 2011, 07:40 PM
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If you are up for it smile.gif

If you do, could you please enable the following settings:
  • Realistic Acceleration
  • Vehicles Never Expire: On


Cheers
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Jen
post Sep 28 2011, 12:09 PM
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Sure, let me look into what exactly I need to do in terms of firewall and other settings and it shouldn't be a problem.


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That Commander
post Apr 6 2012, 03:48 PM
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So... Anyone notice the new Public Transport Development Authority that started on the 2nd of April? Metlink website has now become Public Transport Victoria (http://ptv.vic.gov.au/)

The ex-CEO of the former Public Transport Corporation is running the PTDA, and now we have the PTV. Hmm. I wonder if, V/Line will be rebranded STA, or is that being a bit too gunzel? tongue.gif

What impact does this new authority have on the State Transport Authority?

None! Speaking of which, this is a thread about OpenTTD smile.gif

I will be running a server at the up-coming Respawn.

This is a good time to visit http://www.openttd.org/en/download-stable to get the latest version (1.1.5). I will also provide copies at the lan. The OpentTTD manual is here: http://wiki.openttd.org/OpenTTD

Also, I am currently running a practice server at server6.homeip.net, password is connex. If no-one is logged in, the server automatically pauses, so you don't need to worry about decades passing before you come back. Join in and have some fun. smile.gif

State Transport Authority
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Prim
post Apr 14 2012, 06:13 PM
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is there still any interest for this game? sad.gif
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That Commander
post Jul 22 2012, 02:33 PM
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Why yes there is

Thanks to the two guys at V24.5 who were keeping OpenTTD alive smile.gif

"Peter Sadler Transport" made the mistake of building Trains instead of concentrating on that fleet of 2000 trucks tongue.gif

I'm afraid I didn't have the willpower to fire it up sad.gif

*edit* I did however start a new server, 1.2.1, see above post if you are interested.

With that, I leave you "Metro Regrets... as sung by the Men in Suits"

Cheers
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Prim
post Mar 8 2013, 11:01 AM
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That server mentioned is still up, and hopefully the game will be at the next lan too smile.gif
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That Commander
post Mar 8 2013, 11:32 AM
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I'm pretty sure no one would have read that post due to "too long, didn't read"

QUOTE
Also, I am currently running a practice server at server6.homeip.net, password is connex. If no-one is logged in, the server automatically pauses, so you don't need to worry about decades passing before you come back. Join in and have some fun.
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That Commander
post Jan 15 2014, 10:16 PM
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Hey guys

I am thinking of running an OpenTTD server at this next Respawn. The trick is we'll be running a special version of TTD that has "Cargo Destinations".

This means you have to build your transport where the town/industry wants to go, not where you want to go, in other words, towns and industries will only send their cargo to certain places.

See here for further details: http://wiki.openttd.org/Passenger_and_cargo_destinations

You can get a copy of the binary here: http://bundles.openttdcoop.org/yacd/yacd_2.3/

You will need to download and install OpenGFX (and OpenSFX and OpenMSX too)

Alternatively, I will try to make the version available at Respawn somehow.
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Antycore
post Jan 16 2014, 07:48 PM
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QUOTE (That Commander @ Jan 15 2014, 11:16 PM) *
Hey guys

I am thinking of running an OpenTTD server at this next Respawn. The trick is we'll be running a special version of TTD that has "Cargo Destinations".

This means you have to build your transport where the town/industry wants to go, not where you want to go, in other words, towns and industries will only send their cargo to certain places.

See here for further details: http://wiki.openttd.org/Passenger_and_cargo_destinations

You can get a copy of the binary here: http://bundles.openttdcoop.org/yacd/yacd_2.3/

You will need to download and install OpenGFX (and OpenSFX and OpenMSX too)

Alternatively, I will try to make the version available at Respawn somehow.



Sounds interesting. I should be in.
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Antycore
post Jan 19 2014, 12:29 PM
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After discussion with a couple of TTD fans I am posting this link http://www.train-fever.com/

It looks pretty good and while it will never replace the classic of TTD, could be a good modernisation.
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