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Respawn LAN Forums _ Competition Rules _ COD4 comp rules + more info

Posted by: oohms Jan 16 2009, 12:02 AM

COD4: 5v5 Competition


Comp Runners: R4N, Oohms


The COD4 comp will be a 5v5 comp running ProMod Live 2.11 NE. It is scheduled to start at 4pm on saturday.


Procedure

- Teams MUST register on the EMS and sign up to the cod4 competition prior to 3pm
- A double elimination ladder is then drawn up and teams are paired off and allocated servers. This will be displayed on the projector or on screens at the admin desks.
- Promod will run the competition for you, and once the round has finished, one member of EACH team is to come up the front and report the result.

Subsequent rounds will be announced as the tournament progresses


Maplist

mp_backlot
mp_citystreets (District)
mp_crash
mp_crossfire
mp_strike
mp_vacant


Rules

Maps are picked at random from the maplist

No hacking or map exploits are allowed.
Should a dispute arise (eg: a hacking accusation), we will view any screenshot or demo from the team making the accusation. The final decision is to be made by the admin.
Note that without any proof, a hacking accusation may be dismissed, or in some exceptional cases, a rematch may be ordered.

Teams have within 5 minutes of the round announcement to get a member of their team into the server, otherwise they forfeit.
After 10 minutes of the original announcement, if there are 3 or less players in a team, the opposing team can come up to the front and have the game awarded to them if they wish. Teams of 4 are acceptable.


Server settings

We are running the default promod live options

promod_mode knockout_mr12_lan
(Max rounds 12 = best of 24)

game type: SD


NOTE: For everyone outside the competition scene, the servers will be up well before the comp starts so you can get used to it.


Links
http://www.codpromod.com/promod-live-2-11-eu-realesenotes/

Old links
http://mavrick.id.au/hosting/2009/promod-live-v2-04-au-na-releases/
http://mavrick.id.au/hosting/gaming/2009/promod-live/
http://clanbase.ggl.com/rules.php?lid=7514

*edited 15/3/11*

Posted by: SiMONiZZLE Jan 21 2009, 10:06 PM

The comp was great, thanks oohms
So it's not possible to run promod?

QUOTE (oohms @ Jan 16 2009, 01:02 AM) *
mp_crash
mp_crossfire
mp_strike
mp_vacant
mp_district
mp_backlot

I reckon for V11, these maps should be played. Overgrown is yucky

Posted by: dead_man Jan 21 2009, 11:55 PM

if theyre are any suggestions in regards to the COD4 comp, please PM them to R4N or me.

we will discuss future comps between, me, R4N and oohms

Posted by: oohms Jan 31 2009, 12:01 AM

QUOTE (SiMONiZZLE @ Jan 21 2009, 11:06 PM) *
So it's not possible to run promod?


Unfortunately, promod doesn't like the lack of punkbuster..

and punkbuster doesn't work well at lans tongue.gif

We'll see if theres a way to get promod working without punkbuster, or if not, to streamline PAM a bit so matches aren't so tedious. PAM was a last minute choice this lan because of the promod fail, so it wasn't exactly an optimal setup.

Posted by: Gundοwn Mar 25 2009, 09:07 AM

Sweet, will hopefully be able to get my friends banded together to play biggrin.gif

Posted by: FuZZ Jul 21 2009, 04:00 PM

for V13 is there going to be pro mod? or are we playing normal s&d

and if we play pam are there going to be rules on if you are allowed to use P90's or LMG weapons.
because that is what makes 5v5 bad :[

Posted by: Frookie Jul 21 2009, 09:44 PM

QUOTE (FuZZ @ Jul 21 2009, 04:00 PM) *
for V13 is there going to be pro mod? or are we playing normal s&d

and if we play pam are there going to be rules on if you are allowed to use P90's or LMG weapons.
because that is what makes 5v5 bad :[


last time was promod, i think when it was pam4(hardcore) there was lmgs not to sure about p90s

Posted by: fletchdawg Jul 22 2009, 06:41 PM

it's promod

Posted by: oohms Aug 11 2009, 12:31 AM

Updated rules for V12.. things are slowly getting more polished laugh.gif

Let me know if there is anything i should address, or any rule you don't agree with

Posted by: FuZZ Aug 14 2009, 08:27 AM

wondering can you use the same game over 2 computers or do they have to b legit cd keys

Posted by: oohms Aug 14 2009, 09:51 AM

doesn't matter.. cause there will be no net access, we turn off punkbuster and everything like that wink.gif

edit: i don't think you can use identical keys, but it doesnt matter if they are legit or not

Posted by: Dyno Aug 16 2009, 04:02 PM

if pb is off, cant that lead to people using hacks :S

Posted by: Ultimate_Sacrifice Aug 16 2009, 09:50 PM

QUOTE (Dyno @ Aug 16 2009, 04:02 PM) *
if pb is off, cant that lead to people using hacks :S

yeah but its a LAN..... if you do it you end up like this!

http://www.youtube.com/watch?v=70mv9O0ILQM

Posted by: Ninjabreadman Sep 4 2009, 11:47 AM

rules look good

Posted by: GIARUS Sep 6 2009, 07:03 PM

i was upset i couldn't get my sniper rifle that i wanted how come all guns arn't enabled

Posted by: dead_man Sep 6 2009, 07:36 PM

QUOTE (GIARUS @ Sep 6 2009, 07:03 PM) *
i was upset i couldn't get my sniper rifle that i wanted how come all guns arn't enabled


Thats one of the things that PROMOD does, the reason being is it evens out the gameplay between guys new to the game and more seasoned veterans.

suffice to say. even if we could turn it off, id leave it as is smile.gif

Posted by: GIARUS Sep 6 2009, 09:11 PM

QUOTE (dead_man @ Sep 6 2009, 07:36 PM) *
QUOTE (GIARUS @ Sep 6 2009, 07:03 PM) *
i was upset i couldn't get my sniper rifle that i wanted how come all guns arn't enabled


Thats one of the things that PROMOD does, the reason being is it evens out the gameplay between guys new to the game and more seasoned veterans.

suffice to say. even if we could turn it off, id leave it as is smile.gif



But i want my bolt action sniper firing rounds real fast and quick
and disapointed no p90

Posted by: oohms Jan 20 2010, 04:39 PM

Edited to say that we are actually running promod live v1.0, as always, but it stated 2.04 at the top. Fixed now smile.gif

(This is because the newer versions bring back a bug that old promod had... flashing messages on the clients' screens if punkbuster was not enabled)

Posted by: GIARUS Jan 21 2010, 03:04 PM

Any chance u can Laybel The Guns u can use in promod

Posted by: zeebs Jan 21 2010, 06:46 PM

QUOTE (oohms @ Jan 20 2010, 05:39 PM) *
Edited to say that we are actually running promod live v1.0, as always, but it stated 2.04 at the top. Fixed now smile.gif

(This is because the newer versions bring back a bug that old promod had... flashing messages on the clients' screens if punkbuster was not enabled)


EDIT*
Nevermind, I saw your post (about the PB issue going away once its live) in the other thread. Good-o!

Posted by: oohms Jan 22 2010, 11:40 PM

Quoting what i posted in another thread:

"We tested 2.04 AU at the lan, and the punkbuster message still pops up, even when the match is live. If anyone has a config that works, ill be happy to have a look at it and do it for the next respawn, but for this lan we'll stick with 1.0.
We won't be enabling punkbuster tho, it causes too many issues at a lan with a comp of this size"

Posted by: Kitfox Mar 30 2010, 01:20 AM

no net access are u for real?

if Gamestah are going how are we to broadcast our streams?

Posted by: dead_man Mar 30 2010, 06:38 AM

QUOTE (Kitfox @ Mar 30 2010, 02:20 AM) *
no net access are u for real?

if Gamestah are going how are we to broadcast our streams?


this issue has since been sorted out

-Dead_Man

Posted by: GIARUS Mar 30 2010, 09:38 AM

can i ask why does it have 2 be search and destroy like why can't it be sabotage or team deathmatch

Posted by: SirSquidness Mar 30 2010, 09:50 AM

QUOTE (Kitfox @ Mar 30 2010, 02:20 AM) *
no net access are u for real?

if Gamestah are going how are we to broadcast our streams?


There is internet, just it's not for the general public, only for specific people and purposes.

Posted by: GIARUS Mar 30 2010, 09:56 AM

QUOTE (SirSquidness @ Mar 30 2010, 10:50 AM) *
QUOTE (Kitfox @ Mar 30 2010, 02:20 AM) *
no net access are u for real?

if Gamestah are going how are we to broadcast our streams?


There is internet, just it's not for the general public, only for specific people and purposes.

the only thing we get for internet is steam if u want internet use a mobile or get a wireless usb modem

Posted by: SirSquidness Mar 30 2010, 10:06 AM

QUOTE (GIARUS @ Mar 30 2010, 10:56 AM) *
the only thing we get for internet is steam if u want internet use a mobile or get a wireless usb modem


Correct. But GameStah are not "one of you".

Posted by: oohms Mar 30 2010, 10:10 AM

Giarus did you have to post that question in 2 cod threads? sad.gif

Posted by: GIARUS Mar 30 2010, 10:10 AM

QUOTE (SirSquidness @ Mar 30 2010, 11:06 AM) *
QUOTE (GIARUS @ Mar 30 2010, 10:56 AM) *
the only thing we get for internet is steam if u want internet use a mobile or get a wireless usb modem


Correct. But GameStah are not "one of you".

thats why u can try getting a wireless mobile modeum or use ya mobile to do msn or facebook and stuff

Posted by: SirSquidness Mar 30 2010, 10:14 AM

QUOTE (GIARUS @ Mar 30 2010, 11:10 AM) *
thats why u can try getting a wireless mobile modeum or use ya mobile to do msn or facebook and stuff


That is entirely irrelevant to the question Kitfox asked, and this thread.

This is the last off topic post, k?

Posted by: GIARUS Mar 30 2010, 10:23 AM

ok squid
no need to stress

Posted by: I.esus Mar 31 2010, 03:26 PM

I noticed the OP is from 2009... so I have to ask; Is the v16 comp going to be double elimination like v15, or will it be single elimination?

Posted by: dead_man Mar 31 2010, 03:34 PM

QUOTE (I.esus @ Mar 31 2010, 04:26 PM) *
Completely illiterate retardation aside, I noticed the OP is from 2009... so I have to ask; Is the v16 comp going to be double elimination like v15, or will it be single elimination?


double elim again

-Dead_Man

Posted by: I.esus Apr 1 2010, 08:49 PM

Good stuff. It gives the lesser teams (+ teams made up of randoms/people that have a life outside of CoD4) more playtime, rather than getting ripped out of the comp first shot 24-0 by the organized/highly experienced clans (which I think is unfair on everyone else, but I won't go into that).

Posted by: eDGe Apr 2 2010, 10:22 PM

promod 2.06 plox

Posted by: SirSquidness Apr 2 2010, 10:41 PM

QUOTE (eDGe @ Apr 2 2010, 11:22 PM) *
promod 2.06 plox


Plox is not a word.

Posted by: Hawk! Apr 5 2010, 10:42 AM

QUOTE (SirSquidness @ Apr 2 2010, 10:41 PM) *
QUOTE (eDGe @ Apr 2 2010, 11:22 PM) *
promod 2.06 plox


Plox is not a word.

let it fly.

Posted by: oohms Apr 9 2010, 10:19 AM

QUOTE (eDGe @ Apr 2 2010, 10:22 PM) *
promod 2.06 plox


They changed things AGAIN with 2.06... so despite changing the mode to to match_lan_mr12 (and lan_mr12) it comes up with all these violation errors

Plus i can't find a single official release site for this... the official site still says 2.04

So (just like last time laugh.gif ) if anyone can tell me how to run an mr12 server on lan without punkbuster, ill run 2.06 in the comp, otherwise 2.04 AU it is

Posted by: FuZZ Apr 11 2010, 02:21 PM


mp_citystreets = District >-<

Posted by: Syk0 May 25 2010, 11:05 PM

Just a quick note about promod...
promodlive207 (test release i think) has fixed the punkbuster issues for match_lan_mr12 smile.gif
Only recently been released but its being used on the cybergamer ladder as the gameplay mod... so far dont know of any issues... really just fixed issues for promodlive206
http://www.cybergamer.com.au/files/989/ thats it there

Posted by: fletchdawg May 26 2010, 12:53 PM

yes promod 207 can be used on lan with no issues, so use it for v17

Posted by: Serious May 29 2010, 11:38 AM

yeh that was used at ethersnap, finally promod supports lan, the only downfall is i think its like a normal pub in terms of rounds, i.e. first to 11 wins. But i think this can be changed.

Posted by: Syk0 May 29 2010, 12:13 PM

if you put it in match_lan_mr12 first to 13 wins / best of 24 ... custom_public/ comp_public dont have lan support i dont think tho sad.gif

Posted by: oohms May 31 2010, 09:26 PM

QUOTE (Syk0 @ May 25 2010, 11:05 PM) *
Just a quick note about promod...
promodlive207 (test release i think) has fixed the punkbuster issues for match_lan_mr12 smile.gif
Only recently been released but its being used on the cybergamer ladder as the gameplay mod... so far dont know of any issues... really just fixed issues for promodlive206
http://www.cybergamer.com.au/files/989/ thats it there


Consider it done (barring any issues at the lan of course)

Posted by: BT619 Jun 17 2010, 11:43 AM

So No Promod 2.07, the new spankin out out???

Posted by: SirSquidness Jun 17 2010, 03:00 PM

QUOTE (BT619 @ Jun 17 2010, 11:43 AM) *
So No Promod 2.07, the new spankin out out???


What? o_O

Posted by: oohms Jun 18 2010, 11:07 PM

QUOTE (BT619 @ Jun 17 2010, 11:43 AM) *
So No Promod 2.07, the new spankin out out???


QUOTE (oohms @ May 31 2010, 09:26 PM) *
QUOTE (Syk0 @ May 25 2010, 11:05 PM) *
Just a quick note about promod...
promodlive207 (test release i think) has fixed the punkbuster issues for match_lan_mr12 smile.gif
Only recently been released but its being used on the cybergamer ladder as the gameplay mod... so far dont know of any issues... really just fixed issues for promodlive206
http://www.cybergamer.com.au/files/989/ thats it there


Consider it done (barring any issues at the lan of course)



Posted by: BT619 Jun 21 2010, 11:23 AM

I have no idea what i was onabout. i probs was thinking that we where gonna use promod the very first one.
soz

Posted by: LeighTurd Aug 28 2010, 01:00 AM

Anyone mind telling about the hype over Promod, seems pretty average. :/

And after all the tournaments, will we be allowed to play other game styles?

HC FFA happy.gif!

Posted by: Sando Aug 28 2010, 01:25 AM

QUOTE (LeighTurd @ Aug 28 2010, 01:00 AM) *
Anyone mind telling about the hype over Promod, seems pretty average. :/

And after all the tournaments, will we be allowed to play other game styles?

HC FFA happy.gif!

You're always welcome to start a server of your own with whatever settings you like!

Posted by: LeighTurd Aug 28 2010, 01:38 AM

QUOTE (Sando @ Aug 28 2010, 01:25 AM) *
QUOTE (LeighTurd @ Aug 28 2010, 01:00 AM) *
Anyone mind telling about the hype over Promod, seems pretty average. :/

And after all the tournaments, will we be allowed to play other game styles?

HC FFA happy.gif!

You're always welcome to start a server of your own with whatever settings you like!

Cool beans, but is there any likely-hood of people joining? tongue.gif

This'll be my first time at Respawn, so I've got no idea how many people there will be.

Ps hope I'm not being annoying >:/

Posted by: oohms Sep 1 2010, 11:31 AM

Last time there were a few other non respawn servers up, some with people in them.

Make a dedicated one if you can, otherwise it can get boring waiting

Posted by: Camrules Mar 5 2011, 02:41 PM

I know it's now 2 years since the OP but. Promodlive 2.11 AU is out. You guys thinking of going to that or sticking with 2.07?

Posted by: oohms Mar 15 2011, 04:32 PM

QUOTE (Camrules @ Mar 5 2011, 03:41 PM) *
I know it's now 2 years since the OP but. Promodlive 2.11 AU is out. You guys thinking of going to that or sticking with 2.07?


We'll run 2.11 NE, if we have any issues with it at respawn we'll go back to 2.07 wink.gif

Posted by: *666* Mar 19 2011, 05:34 PM

yep good call oohms. i can give you the files when i get there or if u want contact me and i will send it to you so you can get it all ready

Posted by: hektik Mar 27 2011, 10:38 PM

Here's the link to download Promod Live 2.11 NE

http://www.codpromod.com/wp-content/plugins/download-monitor/download.php?id=6

In this latest promod the order the commands are typed in have slightly been changed up. All you guys need to add is; /promod_mode knockout_mr12_pb

and that should set it for 12 round halves with no PB disabled interrupt messages. Also suggest that you guys disable PB on lan as it lags like shit and is disgusting to have enabled.

Posted by: aNx Mar 27 2011, 10:46 PM

Good info there Hektik.

Regarding the seedings for respawn, I think we should have hektik doing that.. He is the Head CoD4 Admin over at www.cybergamer.com.au and will judge the teams the fairest and best way. We want accurate seeding to ensure the competition runs smoothly and with hektik working them out I'm sure they will.






Posted by: Zantikk Mar 27 2011, 11:17 PM

@hektik/anx

http://respawn.com.au/forums/index.php?showtopic=2031

+1 for seedings

Posted by: oohms Mar 28 2011, 05:03 PM

we will use promod_mode knockout_mr12_lan

as for seeding, up to deadman as he is running it... but since it is double elim, we'll see

Posted by: iMODZ_Sniper Aug 30 2011, 10:53 AM

Because I have got my Call of Duty 4: Multiplayer key stolen off from me, do I need to purchase another one to play at the LAN?

Posted by: SirSquidness Aug 30 2011, 02:32 PM

QUOTE (iMODZ_Sniper @ Aug 30 2011, 10:53 AM) *
Because I have got my Call of Duty 4: Multiplayer key stolen off from me, do I need to purchase another one to play at the LAN?


No. CoD4 does not verify CD keys when playing on LAN.

Posted by: iMODZ_Sniper Aug 30 2011, 03:47 PM

Alright, thanks alot

Posted by: Spatian116! Sep 11 2011, 01:06 AM

Sniper, You do not.

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