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oohms
post Jan 16 2009, 12:02 AM
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COD4: 5v5 Competition


Comp Runners: R4N, Oohms


The COD4 comp will be a 5v5 comp running ProMod Live 2.11 NE. It is scheduled to start at 4pm on saturday.


Procedure

- Teams MUST register on the EMS and sign up to the cod4 competition prior to 3pm
- A double elimination ladder is then drawn up and teams are paired off and allocated servers. This will be displayed on the projector or on screens at the admin desks.
- Promod will run the competition for you, and once the round has finished, one member of EACH team is to come up the front and report the result.

Subsequent rounds will be announced as the tournament progresses


Maplist

mp_backlot
mp_citystreets (District)
mp_crash
mp_crossfire
mp_strike
mp_vacant


Rules

Maps are picked at random from the maplist

No hacking or map exploits are allowed.
Should a dispute arise (eg: a hacking accusation), we will view any screenshot or demo from the team making the accusation. The final decision is to be made by the admin.
Note that without any proof, a hacking accusation may be dismissed, or in some exceptional cases, a rematch may be ordered.

Teams have within 5 minutes of the round announcement to get a member of their team into the server, otherwise they forfeit.
After 10 minutes of the original announcement, if there are 3 or less players in a team, the opposing team can come up to the front and have the game awarded to them if they wish. Teams of 4 are acceptable.


Server settings

We are running the default promod live options

promod_mode knockout_mr12_lan
(Max rounds 12 = best of 24)

game type: SD


NOTE: For everyone outside the competition scene, the servers will be up well before the comp starts so you can get used to it.


Links
http://www.codpromod.com/promod-live-2-11-eu-realesenotes/

Old links
Promod Live 2.04 AU details
Promod Live details
Clanbase COD4 S&D rules

*edited 15/3/11*
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oohms
post Jan 22 2010, 11:40 PM
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Quoting what i posted in another thread:

"We tested 2.04 AU at the lan, and the punkbuster message still pops up, even when the match is live. If anyone has a config that works, ill be happy to have a look at it and do it for the next respawn, but for this lan we'll stick with 1.0.
We won't be enabling punkbuster tho, it causes too many issues at a lan with a comp of this size"
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Kitfox
post Mar 30 2010, 01:20 AM
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no net access are u for real?

if Gamestah are going how are we to broadcast our streams?
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dead_man
post Mar 30 2010, 06:38 AM
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QUOTE (Kitfox @ Mar 30 2010, 02:20 AM) *
no net access are u for real?

if Gamestah are going how are we to broadcast our streams?


this issue has since been sorted out

-Dead_Man


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GIARUS
post Mar 30 2010, 09:38 AM
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can i ask why does it have 2 be search and destroy like why can't it be sabotage or team deathmatch


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SirSquidness
post Mar 30 2010, 09:50 AM
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QUOTE (Kitfox @ Mar 30 2010, 02:20 AM) *
no net access are u for real?

if Gamestah are going how are we to broadcast our streams?


There is internet, just it's not for the general public, only for specific people and purposes.


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GIARUS
post Mar 30 2010, 09:56 AM
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QUOTE (SirSquidness @ Mar 30 2010, 10:50 AM) *
QUOTE (Kitfox @ Mar 30 2010, 02:20 AM) *
no net access are u for real?

if Gamestah are going how are we to broadcast our streams?


There is internet, just it's not for the general public, only for specific people and purposes.

the only thing we get for internet is steam if u want internet use a mobile or get a wireless usb modem


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SirSquidness
post Mar 30 2010, 10:06 AM
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QUOTE (GIARUS @ Mar 30 2010, 10:56 AM) *
the only thing we get for internet is steam if u want internet use a mobile or get a wireless usb modem


Correct. But GameStah are not "one of you".


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oohms
post Mar 30 2010, 10:10 AM
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Giarus did you have to post that question in 2 cod threads? sad.gif
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GIARUS
post Mar 30 2010, 10:10 AM
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QUOTE (SirSquidness @ Mar 30 2010, 11:06 AM) *
QUOTE (GIARUS @ Mar 30 2010, 10:56 AM) *
the only thing we get for internet is steam if u want internet use a mobile or get a wireless usb modem


Correct. But GameStah are not "one of you".

thats why u can try getting a wireless mobile modeum or use ya mobile to do msn or facebook and stuff


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SirSquidness
post Mar 30 2010, 10:14 AM
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QUOTE (GIARUS @ Mar 30 2010, 11:10 AM) *
thats why u can try getting a wireless mobile modeum or use ya mobile to do msn or facebook and stuff


That is entirely irrelevant to the question Kitfox asked, and this thread.

This is the last off topic post, k?


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GIARUS
post Mar 30 2010, 10:23 AM
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ok squid
no need to stress


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I.esus
post Mar 31 2010, 03:26 PM
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I noticed the OP is from 2009... so I have to ask; Is the v16 comp going to be double elimination like v15, or will it be single elimination?
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dead_man
post Mar 31 2010, 03:34 PM
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QUOTE (I.esus @ Mar 31 2010, 04:26 PM) *
Completely illiterate retardation aside, I noticed the OP is from 2009... so I have to ask; Is the v16 comp going to be double elimination like v15, or will it be single elimination?


double elim again

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I.esus
post Apr 1 2010, 08:49 PM
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Good stuff. It gives the lesser teams (+ teams made up of randoms/people that have a life outside of CoD4) more playtime, rather than getting ripped out of the comp first shot 24-0 by the organized/highly experienced clans (which I think is unfair on everyone else, but I won't go into that).
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eDGe
post Apr 2 2010, 10:22 PM
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promod 2.06 plox
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SirSquidness
post Apr 2 2010, 10:41 PM
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QUOTE (eDGe @ Apr 2 2010, 11:22 PM) *
promod 2.06 plox


Plox is not a word.


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hawky
post Apr 5 2010, 10:42 AM
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QUOTE (SirSquidness @ Apr 2 2010, 10:41 PM) *
QUOTE (eDGe @ Apr 2 2010, 11:22 PM) *
promod 2.06 plox


Plox is not a word.

let it fly.


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oohms
post Apr 9 2010, 10:19 AM
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QUOTE (eDGe @ Apr 2 2010, 10:22 PM) *
promod 2.06 plox


They changed things AGAIN with 2.06... so despite changing the mode to to match_lan_mr12 (and lan_mr12) it comes up with all these violation errors

Plus i can't find a single official release site for this... the official site still says 2.04

So (just like last time laugh.gif ) if anyone can tell me how to run an mr12 server on lan without punkbuster, ill run 2.06 in the comp, otherwise 2.04 AU it is
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FuZZ
post Apr 11 2010, 02:21 PM
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mp_citystreets = District >-<
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Syk0
post May 25 2010, 11:05 PM
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Just a quick note about promod...
promodlive207 (test release i think) has fixed the punkbuster issues for match_lan_mr12 smile.gif
Only recently been released but its being used on the cybergamer ladder as the gameplay mod... so far dont know of any issues... really just fixed issues for promodlive206
http://www.cybergamer.com.au/files/989/ thats it there
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